We also see the player-character (who may or may not be the real Wukong of Chinese folktales) use a set of new spells to fight them: transforming into a skull-filled walking boulder to deflect ranged attacks, freezing a charging enemy in place and knocking them away (a little reminiscent of Breath of the Wild’s Stasis ability), parrying against multiple enemies, and transforming into three lightning-wielding creatures for an aerial attack.
A caption makes clear that “This video is specially produced for celebrating the Year of the Ox, it does not represent actual plot.” However, it seem unlikely that any of the elements above were designed simply for the trailer, meaning they’ll likely be implemented in the final game in different ways.
Black Myth: Wukong – 11 Screenshots
This marks the first new Black Myth gameplay since the 13-minute announcement video, which saw incredible popularity across the Internet last year. In September, Game Science told IGN that it planned to go quiet “for a long time” to work on the game – this release appears to be solely to celebrate Chinese New Year with fans, rather than to signal that we’ll be learning much more about the game.