Our new update overnight introduced Performance RT mode on PS5. 60fps and ray-tracing! https://t.co/SSRy9vq9Aw
— Insomniac Games (@insomniacgames) December 9, 2020
This new mode adjusts scene resolution, reflection quality, and pedestrian density in order to achieve ray tracing at 60fps, according to the in-game description of the mode. The word “adjusts” in this description presumably means “lower.” While this might be noticeable to some players, Miles Morales is so fast-paced, especially while swinging through New York City, that you’ll likely see the benefits of 60fps and ray tracing more so than the lower quality reflections and more minimal pedestrian count.
What did you think?
Have you played Marvel’s Spider-Man: Miles Morales?
The update is already live and weighs in at roughly 262MB. Once you’ve got the update downloaded and installed, restart Miles Morales and then head to the visual settings in the game’s main menu to select the new Performance RT mode. Like with the previous two modes, you can also switch between this new mode and the game’s resolution mode from the start menu while playing the game.
This news comes the same day that PlayStation announced that Miles Morales was the number one game at the top of the PS Store’s first-ever PS5 downloads chart. Miles Morales beat out other November titles like Call of Duty: Black Ops Cold War, PS5-exclusive Demon’s Souls, and Assassin’s Creed Valhalla.For more of the game, check out the official Marvel’s Spider-Man: Miles Morales vinyl soundtrack announced yesterday and then read the official IGN Miles Morales review after that. For a look at how the game looks on PS5, PS4 Pro, and PS4, check out IGN’s Miles Morales performance review video.
Wesley LeBlanc is a freelance news writer and guide maker for IGN. He is sad this update came after he already obtained the game’s platinum trophy. You can follow him on Twitter @LeBlancWes.