The Sinking City drama continues, as Frogwares accuses Nacon of uploading a pirated copy to Steam.
The legal dispute that kicked off in 2019 between The Sinking City developer Frogwares, and its publisher Nacon (formerly Bigben Interactive), has produced another episode.
After the game’s absence on Steam, it returned in February, only for Forgwares to call on fans not to buy it. Now, the developer has explained why that is. In a lengthy, detailed blog post, Frogwares claimed that Nacon had uploaded a cracked copy of The Sinking City on Steam, removing all mention of Frogwares in the process.
As a result of the legal dispute, the game was pulled from sale on Steam, but Nacon’s solution, according to Frogwares, was to purchase a copy of the game on retailer Gamesplanet’s website, modify it to remove logos, server checks and other information it didn’t want, and recompiling it. This, Forwares noted, is the third time Nacon tried to do this, and the second time on Steam alone.
Frogwares was able to offer such a detailed explanation because the version on sale on Gamesplanet was submitted by the developers, meaning Nacon had to allegedly “hack the game using a secret key created by Frogwares”.
“What we did is that we downloaded the Steam version that Nacon commercialized, and we used our own encryption key on the archive and it worked. The hackers didn’t even care to use a different encryption key than the one we created when recompiling,” explained Frogwares.
Frogwares added that the version Nacon bought was the deluxe edition, which includes DLC content created for the game which Nacon does not own. The post goes as far as detailing the process used to decompile and modify the game, and even name the person Frogwares believes did the programming necessary.
It’s certainly a mess, and it has now extended to the game’s Steam page, where the two most recent posts contradict each other, for the simple reason that both Frogwares and Nacon have access to The Sinking City’s store page.